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Hi, I'm lojjkli

kli for short · 3D modeler

I make 3D models, mostly on commission. Clean, optimized, ready to drop into whatever you're building. I also code a bit when a project needs more than just the model.

180+
Satisfied Customers
280+
Models Delivered
6+
Years Experience
Perspectivedrag to orbit
EMERALD_SWORD · 27,166 verts GLB · real-time
About

A bit about me

I've been making 3D models for a while now, mostly commissions and custom asset work. Games, environments, props, whatever someone needs. The thing I really care about is clean topology and keeping stuff optimized, so the model isn't a pain to use later.

I code too. Nothing huge, but enough to write the scripts and small tools a project needs, and sometimes bigger systems. I'd rather hand someone something that just works than something they have to fight with.

Work

Examples

Some swords I've made in Blender. Click a card to load it in the viewer up top and spin it around.

Stylized · Hand-painted Stylized Emerald Sword render
27,166 verts

Stylized Emerald Sword

A stylized hero sword with hand-painted textures. Started at 8K, then I optimized it down so it still looks sharp but runs fine in-engine.

BlenderHand-paintedHero Asset
Stylized · Shattered Shattered Crystal Sword render
32,195 verts

Shattered Crystal Sword

A crystal sword with a higher poly count for all the detail. Clean topology, PBR textures, holds up even up close.

BlenderPBRHigh-poly
Game-Ready Tempered Longsword render
3,249 verts

Tempered Longsword

A simple game-ready longsword. Lower poly, light on textures, made to just run well.

BlenderGame-ReadyReal-time
Game-Ready UTRM Sword v3 render
4,253 verts

UTRM Sword v3

A game-ready blade with a bunch of maps layered in for the metal, grime and glow. Still light enough for real-time.

BlenderGame-ReadyPBR
Tools & Code

Tools I've built

I build my own tools too. Here's one I made and still use.

Values
⇆ Compare ⇔ vs ↺ History ☷ Inventory
You are winning by 4.2%
Even on list · you win on real value
▲ Win▬ Tie▼ Lose
↓ You
$
VALUE
7,700
DEMAND
7/10
Search item…☷ Items
Traveler's Gun6,200
Chroma Treat1,500
+ add item
↑ Them
$
VALUE
8,025
DEMAND
6/10
Search item…☷ Items
Celestial5,400
Seer2,625
+ add item
✓ Accept Trade⧉ Copy
Windows Desktop App

ZValues

A trade calculator I built for Murder Mystery 2. It uses value websites to get the current values and works out whether a trade is actually worth it, so you don't get scammed. I've made over +1,000 value with it.

  • Pulls live values from value websites
  • Tracks your inventory, with item images
  • Tells you if a trade is a win or a loss
  • Just one .exe, no install needed
Python · requests · BeautifulSoup · tkinter · HTML/CSS · PyInstaller
Ask me about it →
Capabilities

Skills & Expertise

The stuff I actually use, on the modeling and code side.

Modeling & Sculpting

  • Hard-surface modeling
  • Organic & character sculpting
  • Retopology & clean topology
  • UV unwrapping & texturing
  • Game-ready optimization

Code

  • Python
  • HTML
  • ~Lua / Luau
  • ~Java

Software

  • Blender (mostly)
  • ~Unreal Engine
  • ~Unity
  • Roblox Studio
Get in touch

Let's work together

Need a model or a full set? Message me on Discord and I'll get back to you. Discord is the only place I take commissions now.